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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | 1x 1x 1x 1x 1x 1x 800x 800x 800x 800x 800x 800x 800x 800x 1600x 1600x 16835x 1099x 1109x 1101x 1108x 1127x 1139x 1118x 1131x 6234x 1131x 1094x 1109x 1127x 6101x 1183x 1144x 1115x 16835x 1600x 800x 800x 800x 800x 1x 14503x 14503x 14503x 1x 14801x 14801x 1x 800x 1600x 3471x 1600x | import {RandomJson} from '@jsonjoy.com/util/lib/json-random'; import {Fuzzer} from '@jsonjoy.com/util/lib/Fuzzer'; import {interval, type ITimestampStruct, Timespan, ClockVector, ServerClockVector, ts} from '../../clock'; import {SESSION} from '../../constants'; import type {Patch} from '../../Patch'; import {PatchBuilder} from '../../PatchBuilder'; export class PatchFuzzer extends Fuzzer { public generateLogicalPatch(): Patch { const clock = this.generateLogicalClock(); const builder = new PatchBuilder(clock); this.generateLogicalPatchBase(builder, this.generateLogicalTimestamp); return builder.patch; } public generateServerPatch(): Patch { const clock = this.generateServerClock(); const builder = new PatchBuilder(clock); this.generateLogicalPatchBase(builder, this.generateServerTimestamp); return builder.patch; } public generateLogicalPatchBase(builder: PatchBuilder, ts: () => ITimestampStruct): Patch { const length = this.generatePatchLength(); for (let i = 0; i < length; i++) { const build = Fuzzer.pick([ () => builder.obj(), () => builder.arr(), () => builder.str(), () => builder.bin(), () => builder.val(), () => builder.const(RandomJson.generate()), () => builder.root(ts()), () => builder.insObj( ts(), Fuzzer.repeat(Fuzzer.randomInt(1, 10), () => [RandomJson.genString(), ts()]), ), () => builder.setVal(ts(), ts()), () => builder.insStr(ts(), ts(), RandomJson.genString()), () => builder.insBin(ts(), ts(), RandomJson.genBinary()), () => builder.insArr( ts(), ts(), Fuzzer.repeat(Fuzzer.randomInt(1, 10), () => ts()), ), () => builder.del(ts(), [interval(ts(), 0, this.generateSpan())]), () => builder.del(ts(), [interval(ts(), 0, this.generateSpan()), interval(ts(), 0, this.generateSpan())]), () => builder.nop(Fuzzer.randomInt(1, 20)), ]); build(); } return builder.patch; } public generateLogicalClock(): ClockVector { const sessionId = this.generateSessionId(); const time = this.generateTime(); return new ClockVector(sessionId, time); } public generateServerClock(): ServerClockVector { return new ServerClockVector(SESSION.SERVER, this.generateTime()); } public readonly generateLogicalTimestamp = (): ITimestampStruct => { const sessionId = Fuzzer.randomInt(0xffff + 1, SESSION.MAX); const time = Fuzzer.randomInt(0, 0xffffff); return ts(sessionId, time); }; public readonly generateServerTimestamp = (): ITimestampStruct => { const time = Fuzzer.randomInt(0, 0xffffff); return ts(SESSION.SERVER, time); }; public readonly generateLogicalTimespan = (): Timespan => { const sessionId = this.generateSessionId(); const time = this.generateTime(); const span = this.generateSpan(); return new Timespan(sessionId, time, span); }; public generateSessionId(): number { return Fuzzer.randomInt(0xffff + 1, SESSION.MAX); } public generateTime(): number { return Fuzzer.randomInt(0, 0xffffffffff); } public generateSpan(): number { return Fuzzer.randomInt(1, 0xffff); } public generatePatchLength(): number { return Fuzzer.randomInt(1, 20); } } |