All files / json-crdt hash.ts

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import {CONST, updateNum} from '../json-hash/hash';
import {ConNode, ValNode, ObjNode, VecNode, ArrNode} from './nodes';
import {AbstractRga} from './nodes/rga';
import {last2} from 'sonic-forest/lib/util2';
import type {JsonNode} from './nodes';
import type {ITimestampStruct} from '../json-crdt-patch/clock';
import type {Model} from './model';
 
export const updateId = (state: number, id: ITimestampStruct): number => {
  const time = id.time;
  state = updateNum(state, state ^ time);
  state = updateNum(state, id.sid ^ time);
  return state;
};
 
export const updateRga = (state: number, node: AbstractRga<unknown>): number => {
  state = updateNum(state, node.length());
  state = updateNum(state, node.size());
  const maxIdChunk = last2(node.ids);
  if (maxIdChunk) state = updateId(state, maxIdChunk.id);
  return updateId(state, node.id);
};
 
/**
 * Updates the hash state with the given JSON CRDT node.
 * @param state Current hash state.
 * @param node JSON CRDT node from which to compute the hash.
 */
export const updateNode = (state: number, node: JsonNode): number => {
  if (node instanceof ConNode) return updateId(state, node.id);
  if (node instanceof ValNode) {
    const child = node.child();
    if (child) state = updateNode(state, child);
    return updateId(state, node.id);
  }
  if (node instanceof ObjNode || node instanceof VecNode) {
    node.children((child) => {
      state = updateNode(state, child);
    });
    return updateId(state, node.id);
  }
  if (node instanceof ArrNode) {
    node.children((child) => {
      state = updateNode(state, child);
    });
  }
  if (node instanceof AbstractRga) return updateRga(state, node);
  throw new Error('UNKNOWN_NODE');
};
 
export const hashId = (id: ITimestampStruct): number => {
  return updateId(CONST.START_STATE, id);
};
 
export const hashNode = (node: JsonNode): number => {
  return updateNode(CONST.START_STATE, node) >>> 0;
};
 
export const hashModel = (model: Model): number => {
  return hashNode(model.root);
};