Press n or j to go to the next uncovered block, b, p or k for the previous block.
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1554822x 1554822x 47275x 47275x 407620x 407620x 407620x 170443x 163396x 163396x 1045489x 1045489x 1045489x 1045489x 1045489x 508121x 508121x 1045489x 1045489x 1045489x 1045489x 1045489x 1045489x 1045489x 1045489x 523597x 523597x 1045489x 1045489x 358496x 358496x 1045489x 1045489x 1045489x 3776x 3776x 3776x 2556x 2513x 3776x 3776x 76167x 41509x 30927x 76434x 76434x 76434x 10340x 7076x 6909x 6909x 76434x | import { compare, tick, type ITimestampStruct, type ITimespanStruct, tss, printTs, containsId, Timestamp, } from '../../../json-crdt-patch/clock'; import {isUint8Array} from '@jsonjoy.com/util/lib/buffers/isUint8Array'; import {rSplay, lSplay, llSplay, rrSplay, lrSplay, rlSplay} from 'sonic-forest/lib/splay/util'; import {splay2} from 'sonic-forest/lib/splay/util2'; import {insert2, remove2} from 'sonic-forest/lib/util2'; import {ORIGIN} from '../../../json-crdt-patch/constants'; import {printTree} from 'tree-dump/lib/printTree'; import {printBinary} from 'tree-dump/lib/printBinary'; import {printOctets} from '@jsonjoy.com/util/lib/buffers/printOctets'; /** * @category CRDT Node */ export interface Chunk<T> { /** Unique sortable ID of this chunk and its span. */ id: ITimestampStruct; /** Length of the logical clock interval of this chunk. */ span: number; /** Whether this chunk is deleted. */ del: boolean; /** Actual content of the chunk, may be undefined if chunk is deleted. */ data: T | undefined; /** Length of content in this subtree (this node and its children). */ len: number; /** Parent. */ p: Chunk<T> | undefined; /** Left. */ l: Chunk<T> | undefined; /** Right. */ r: Chunk<T> | undefined; /** Parent 2. */ p2: Chunk<T> | undefined; /** Left 2. */ l2: Chunk<T> | undefined; /** Right 2. */ r2: Chunk<T> | undefined; /** Split link, next chunk which was split from this chunk. */ s: Chunk<T> | undefined; /** Add more content to this chunk. */ merge(content: T): void; /** * Split this chunk after given clock ticks. Minimal `ticks` is 1. */ split(ticks: number): Chunk<T>; /** Mark chunk as deleted. */ delete(): void; /** Return a deep copy of itself. */ clone(): Chunk<T>; /** Return the data of the chunk, if not deleted. */ view(): T & {slice: (start: number, end: number) => T}; } const compareById = (c1: Chunk<unknown>, c2: Chunk<unknown>): number => { const ts1 = c1.id; const ts2 = c2.id; return ts1.sid - ts2.sid || ts1.time - ts2.time; }; const updateLenOne = (chunk: Chunk<unknown>): void => { const l = chunk.l; const r = chunk.r; chunk.len = (chunk.del ? 0 : chunk.span) + (l ? l.len : 0) + (r ? r.len : 0); }; const updateLenOneLive = (chunk: Chunk<unknown>): void => { const l = chunk.l; const r = chunk.r; chunk.len = chunk.span + (l ? l.len : 0) + (r ? r.len : 0); }; const dLen = (chunk: Chunk<unknown> | undefined, delta: number): void => { while (chunk) { chunk.len += delta; chunk = chunk.p; } }; const next = <T>(curr: Chunk<T>): Chunk<T> | undefined => { const r = curr.r; if (r) { curr = r; let tmp: Chunk<T> | undefined; while ((tmp = curr.l)) curr = tmp; return curr; } let p = curr.p; while (p && p.r === curr) { curr = p; p = p.p; } return p; }; const prev = <T>(curr: Chunk<T>): Chunk<T> | undefined => { const l = curr.l; if (l) { curr = l; let tmp: Chunk<T> | undefined; while ((tmp = curr.r)) curr = tmp; return curr; } let p = curr.p; while (p && p.l === curr) { curr = p; p = p.p; } return p; }; /** * @category CRDT Node */ export abstract class AbstractRga<T> { public root: Chunk<T> | undefined = undefined; public ids: Chunk<T> | undefined = undefined; public count: number = 0; public abstract view(): unknown; protected abstract createChunk(id: ITimestampStruct, content: T | undefined): Chunk<T>; protected abstract onChange(): void; constructor(public readonly id: ITimestampStruct) {} // --------------------------------------------------------------- Public API public ins(after: ITimestampStruct, id: ITimestampStruct, content: T): void { const rootId = this.id; const afterTime = after.time; const afterSid = after.sid; // TODO: perf: sid equality check is redundant? As it is implied by time equality. const isRootInsert = rootId.time === afterTime && rootId.sid === afterSid; if (isRootInsert) { this.insAfterRoot(after, id, content); return; } let curr: Chunk<T> | undefined = this.ids; let chunk: Chunk<T> | undefined = curr; while (curr) { const currId = curr.id; const currIdSid = currId.sid; if (currIdSid > afterSid) { curr = curr.l2; } else if (currIdSid < afterSid) { chunk = curr; curr = curr.r2; } else { const currIdTime = currId.time; if (currIdTime > afterTime) { curr = curr.l2; } else if (currIdTime < afterTime) { chunk = curr; curr = curr.r2; } else { chunk = curr; break; } } } if (!chunk) return; const atId = chunk.id; const atIdTime = atId.time; const atIdSid = atId.sid; const atSpan = chunk.span; Iif (atIdSid !== afterSid) return; const offset = afterTime - atIdTime; if (offset >= atSpan) return; const offsetInInsertAtChunk = afterTime - atIdTime; this.insAfterChunk(after, chunk, offsetInInsertAtChunk, id, content); } public insAt(position: number, id: ITimestampStruct, content: T): ITimestampStruct | undefined { if (!position) { const rootId = this.id; this.insAfterRoot(rootId, id, content); return rootId; } const found = this.findChunk(position - 1); Iif (!found) return undefined; const [at, offset] = found; const atId = at.id; const after = offset === 0 ? atId : new Timestamp(atId.sid, atId.time + offset); this.insAfterChunk(after, at, offset, id, content); return after; } protected insAfterRoot(after: ITimestampStruct, id: ITimestampStruct, content: T): void { const chunk = this.createChunk(id, content); const first = this.first(); if (!first) this.setRoot(chunk); else if (compare(first.id, id) < 0) this.insertBefore(chunk, first); else { if (containsId(first.id, first.span, id)) return; this.insertAfterRef(chunk, after, first); } } protected insAfterChunk( after: ITimestampStruct, chunk: Chunk<T>, chunkOffset: number, id: ITimestampStruct, content: T, ): void { const atId = chunk.id; const atIdTime = atId.time; const atIdSid = atId.sid; const atSpan = chunk.span; const newChunk = this.createChunk(id, content); const needsSplit = chunkOffset + 1 < atSpan; if (needsSplit) { const idSid = id.sid; const idTime = id.time; if (atIdSid === idSid && atIdTime <= idTime && atIdTime + atSpan - 1 >= idTime) return; if (idTime > after.time + 1 || idSid > after.sid) { this.insertInside(newChunk, chunk, chunkOffset + 1); this.splay(newChunk); return; } } this.insertAfterRef(newChunk, after, chunk); this.splay(newChunk); } public delete(spans: ITimespanStruct[]): void { const length = spans.length; for (let i = 0; i < length; i++) this.deleteSpan(spans[i]); this.onChange(); } protected deleteSpan(span: ITimespanStruct): void { const len = span.span; const t1 = span.time; const t2 = t1 + len - 1; const start = this.findById(span); if (!start) return; let chunk: Chunk<T> | undefined = start; let last: Chunk<T> | undefined = chunk; while (chunk) { last = chunk; const id = chunk.id; const chunkSpan = chunk.span; const c1 = id.time; const c2 = c1 + chunkSpan - 1; if (chunk.del) { if (c2 >= t2) break; chunk = chunk.s; continue; } const deleteStartsFromLeft = t1 <= c1; const deleteStartsInTheMiddle = t1 <= c2; if (deleteStartsFromLeft) { const deleteFullyContainsChunk = t2 >= c2; if (deleteFullyContainsChunk) { chunk.delete(); dLen(chunk, -chunk.span); if (t2 <= c2) break; } else { const range = t2 - c1 + 1; const newChunk = this.split(chunk, range); chunk.delete(); updateLenOne(newChunk); dLen(chunk, -chunk.span); break; } } else if (deleteStartsInTheMiddle) { const deleteContainsRightSide = t2 >= c2; if (deleteContainsRightSide) { const offset = t1 - c1; const newChunk = this.split(chunk, offset); newChunk.delete(); newChunk.len = newChunk.r ? newChunk.r.len : 0; dLen(chunk, -newChunk.span); if (t2 <= c2) break; } else { const right = this.split(chunk, t2 - c1 + 1); const mid = this.split(chunk, t1 - c1); mid.delete(); updateLenOne(right); updateLenOne(mid); dLen(chunk, -mid.span); break; } } chunk = chunk.s; } if (last) this.mergeTombstones2(start, last); } public find(position: number): undefined | ITimestampStruct { let curr = this.root; while (curr) { const l = curr.l; const leftLength = l ? l.len : 0; let span: number; if (position < leftLength) curr = l; else if (curr.del) { position -= leftLength; curr = curr.r; } else if (position < leftLength + (span = curr.span)) { const ticks = position - leftLength; const id = curr.id; return !ticks ? id : new Timestamp(id.sid, id.time + ticks); } else { position -= leftLength + span; curr = curr.r; } } return; } public findChunk(position: number): undefined | [chunk: Chunk<T>, offset: number] { let curr = this.root; while (curr) { const l = curr.l; const leftLength = l ? l.len : 0; let span: number; if (position < leftLength) curr = l; else if (curr.del) { position -= leftLength; curr = curr.r; } else if (position < leftLength + (span = curr.span)) { return [curr, position - leftLength]; } else { position -= leftLength + span; curr = curr.r; } } return; } public findInterval(position: number, length: number): ITimespanStruct[] { const ranges: ITimespanStruct[] = []; if (!length) return ranges; let curr = this.root; let offset: number = 0; while (curr) { const leftLength = curr.l ? curr.l.len : 0; if (position < leftLength) curr = curr.l; else if (curr.del) { position -= leftLength; curr = curr.r; } else if (position < leftLength + curr.span) { offset = position - leftLength; break; } else { position -= leftLength + curr.span; curr = curr.r; } } if (!curr) return ranges; if (curr.span >= length + offset) { const id = curr.id; ranges.push(tss(id.sid, id.time + offset, length)); return ranges; } const len = curr.span - offset; const id = curr.id; ranges.push(tss(id.sid, id.time + offset, len)); length -= len; curr = next(curr); if (!curr) return ranges; do { if (curr.del) continue; const id = curr.id; const span = curr.span; if (length <= span) { ranges.push(tss(id.sid, id.time, length)); return ranges; } ranges.push(tss(id.sid, id.time, span)); length -= span; } while ((curr = next(curr)) && length > 0); return ranges; } /** Rename to .rangeX() method? */ public findInterval2(from: ITimestampStruct, to: ITimestampStruct): ITimespanStruct[] { const ranges: ITimespanStruct[] = []; this.range0(undefined, from, to, (chunk, off, len) => { const id = chunk.id; ranges.push(tss(id.sid, id.time + off, len)); }); return ranges; } /** * @note All ".rangeX()" method are not performance optimized. For hot paths * it is better to hand craft the loop. * * @param startChunk Chunk from which to start the range. If undefined, the * chunk containing `from` will be used. This is an optimization * to avoid a lookup. * @param from ID of the first element in the range. * @param to ID of the last element in the range. * @param callback Function to call for each chunk slice in the range. If it * returns truthy value, the iteration will stop. * @returns Reference to the last chunk in the range. */ public range0( startChunk: Chunk<T> | undefined, from: ITimestampStruct, to: ITimestampStruct, callback: (chunk: Chunk<T>, off: number, len: number) => boolean | void, ): Chunk<T> | void { let chunk: Chunk<T> | undefined = startChunk ? startChunk : this.findById(from); if (startChunk) while (chunk && !containsId(chunk.id, chunk.span, from)) chunk = next(chunk); Iif (!chunk) return; if (!chunk.del) { const off: number = from.time - chunk.id.time; const toContainedInChunk = containsId(chunk.id, chunk.span, to); if (toContainedInChunk) { const len = to.time - from.time + 1; callback(chunk, off, len); return chunk; } const len = chunk.span - off; if (callback(chunk, off, len)) return chunk; } else { if (containsId(chunk.id, chunk.span, to)) return; } chunk = next(chunk); while (chunk) { const toContainedInChunk = containsId(chunk.id, chunk.span, to); // TODO: fast path for chunk.del if (toContainedInChunk) { if (!chunk.del) Iif (callback(chunk, 0, to.time - chunk.id.time + 1)) return chunk; return chunk; } if (!chunk.del) Iif (callback(chunk, 0, chunk.span)) return chunk; chunk = next(chunk); } return chunk; } // ---------------------------------------------------------------- Retrieval public first(): Chunk<T> | undefined { let curr = this.root; while (curr) { const l = curr.l; if (l) curr = l; else return curr; } return curr; } public last(): Chunk<T> | undefined { let curr = this.root; while (curr) { const r = curr.r; if (r) curr = r; else return curr; } return curr; } public lastId(): ITimestampStruct | undefined { const chunk = this.last(); Iif (!chunk) return undefined; const id = chunk.id; const span = chunk.span; return span === 1 ? id : new Timestamp(id.sid, id.time + span - 1); } /** @todo Maybe use implementation from tree utils, if does not impact performance. */ /** @todo Or better remove this method completely, as it does not require "this". */ public next(curr: Chunk<T>): Chunk<T> | undefined { return next(curr); } /** @todo Maybe use implementation from tree utils, if does not impact performance. */ /** @todo Or better remove this method completely, as it does not require "this". */ public prev(curr: Chunk<T>): Chunk<T> | undefined { return prev(curr); } /** Content length. */ public length(): number { const root = this.root; return root ? root.len : 0; } /** Number of chunks. */ public size(): number { return this.count; } /** Returns the position of the first element in the chunk. */ public pos(chunk: Chunk<T>): number { const p = chunk.p; const l = chunk.l; if (!p) return l ? l.len : 0; const parentPos = this.pos(p); const isRightChild = p.r === chunk; if (isRightChild) return parentPos + (p.del ? 0 : p.span) + (l ? l.len : 0); const r = chunk.r; return parentPos - (chunk.del ? 0 : chunk.span) - (r ? r.len : 0); } // --------------------------------------------------------------- Insertions public setRoot(chunk: Chunk<T>): void { this.root = chunk; this.insertId(chunk); this.onChange(); } public insertBefore(chunk: Chunk<T>, before: Chunk<T>): void { const l = before.l; before.l = chunk; chunk.l = l; chunk.p = before; let lLen = 0; Iif (l) { l.p = chunk; lLen = l.len; } chunk.len = chunk.span + lLen; dLen(before, chunk.span); this.insertId(chunk); this.onChange(); } public insertAfter(chunk: Chunk<T>, after: Chunk<T>): void { const r = after.r; after.r = chunk; chunk.r = r; chunk.p = after; let rLen = 0; if (r) { r.p = chunk; rLen = r.len; } chunk.len = chunk.span + rLen; dLen(after, chunk.span); this.insertId(chunk); this.onChange(); } protected insertAfterRef(chunk: Chunk<T>, ref: ITimestampStruct, left: Chunk<T>): void { const id = chunk.id; const sid = id.sid; const time = id.time; let isSplit: boolean = false; for (;;) { const leftId = left.id; const leftNextTick = leftId.time + left.span; if (!left.s) { isSplit = leftId.sid === sid && leftNextTick === time && leftNextTick - 1 === ref.time; if (isSplit) left.s = chunk; } const right = next(left); if (!right) break; const rightId = right.id; const rightIdTime = rightId.time; const rightIdSid = rightId.sid; if (rightIdTime < time) break; if (rightIdTime === time) { if (rightIdSid === sid) return; if (rightIdSid < sid) break; } left = right; } if (isSplit && !left.del) { this.mergeContent(left, chunk.data!); left.s = undefined; } else this.insertAfter(chunk, left); } protected mergeContent(chunk: Chunk<T>, content: T): void { const span1 = chunk.span; chunk.merge(content); dLen(chunk, chunk.span - span1); this.onChange(); return; } protected insertInside(chunk: Chunk<T>, at: Chunk<T>, offset: number): void { const p = at.p; const l = at.l; const r = at.r; const s = at.s; const len = at.len; const at2 = at.split(offset); at.s = at2; at2.s = s; at.l = at.r = at2.l = at2.r = undefined; at2.l = undefined; chunk.p = p; if (!l) { chunk.l = at; at.p = chunk; } else { chunk.l = l; l.p = chunk; const a = l.r; l.r = at; at.p = l; at.l = a; if (a) a.p = at; } if (!r) { chunk.r = at2; at2.p = chunk; } else { chunk.r = r; r.p = chunk; const b = r.l; r.l = at2; at2.p = r; at2.r = b; if (b) b.p = at2; } if (!p) this.root = chunk; else if (p.l === at) p.l = chunk; else p.r = chunk; updateLenOne(at); updateLenOne(at2); if (l) l.len = (l.l ? l.l.len : 0) + at.len + (l.del ? 0 : l.span); if (r) r.len = (r.r ? r.r.len : 0) + at2.len + (r.del ? 0 : r.span); chunk.len = len + chunk.span; const span = chunk.span; let curr = chunk.p; while (curr) { curr.len += span; curr = curr.p; } // TODO: perf: could insert these two ids in one go this.insertId(at2); this.insertIdFast(chunk); this.onChange(); } protected split(chunk: Chunk<T>, ticks: number): Chunk<T> { const s = chunk.s; const newChunk = chunk.split(ticks); const r = chunk.r; chunk.s = newChunk; newChunk.r = r; newChunk.s = s; chunk.r = newChunk; newChunk.p = chunk; this.insertId(newChunk); if (r) r.p = newChunk; return newChunk; } protected mergeTombstones(ch1: Chunk<T>, ch2: Chunk<T>): boolean { if (!ch1.del || !ch2.del) return false; const id1 = ch1.id; const id2 = ch2.id; if (id1.sid !== id2.sid) return false; if (id1.time + ch1.span !== id2.time) return false; ch1.s = ch2.s; ch1.span += ch2.span; this.deleteChunk(ch2); return true; } protected mergeTombstones2(start: Chunk<T>, end: Chunk<T>): void { let curr: Chunk<T> | undefined = start; while (curr) { const nextCurr = next(curr); if (!nextCurr) break; const merged = this.mergeTombstones(curr, nextCurr); if (!merged) { Iif (nextCurr === end) { Iif (nextCurr) { const n = next(nextCurr); Iif (n) this.mergeTombstones(nextCurr, n); } break; } curr = curr.s; } } const left = prev(start); if (left) this.mergeTombstones(left, start); } public removeTombstones(): void { let curr = this.first(); const list: Chunk<T>[] = []; while (curr) { if (curr.del) list.push(curr); curr = next(curr); } for (let i = 0; i < list.length; i++) this.deleteChunk(list[i]); } public deleteChunk(chunk: Chunk<T>): void { this.deleteId(chunk); const p = chunk.p; const l = chunk.l; const r = chunk.r; chunk.id = ORIGIN; // mark chunk as disposed // TODO: perf: maybe set .p, .l, .r to undefined to help GC? if (!l && !r) { if (!p) this.root = undefined; else { if (p.l === chunk) p.l = undefined; else p.r = undefined; } } else if (l && r) { let mostRightChildFromLeft = l; while (mostRightChildFromLeft.r) mostRightChildFromLeft = mostRightChildFromLeft.r; mostRightChildFromLeft.r = r; r.p = mostRightChildFromLeft; const rLen = r.len; let curr: undefined | Chunk<T>; curr = mostRightChildFromLeft; if (!p) { this.root = l; l.p = undefined; } else { if (p.l === chunk) p.l = l; else p.r = l; l.p = p; } while (curr && curr !== p) { curr.len += rLen; curr = curr.p; } } else { const child = (l || r)!; child.p = p; if (!p) this.root = child; else if (p.l === chunk) p.l = child; else p.r = child; } } public insertId(chunk: Chunk<T>): void { this.ids = insert2(this.ids, chunk, compareById); this.count++; this.ids = splay2(this.ids, chunk); } public insertIdFast(chunk: Chunk<T>): void { this.ids = insert2(this.ids, chunk, compareById); this.count++; } protected deleteId(chunk: Chunk<T>): void { this.ids = remove2(this.ids, chunk); this.count--; } public findById(after: ITimestampStruct): Chunk<T> | undefined { const afterSid = after.sid; const afterTime = after.time; let curr: Chunk<T> | undefined = this.ids; let chunk: Chunk<T> | undefined = curr; while (curr) { const currId = curr.id; const currIdSid = currId.sid; if (currIdSid > afterSid) { curr = curr.l2; } else if (currIdSid < afterSid) { chunk = curr; curr = curr.r2; } else { const currIdTime = currId.time; if (currIdTime > afterTime) { curr = curr.l2; } else if (currIdTime < afterTime) { chunk = curr; curr = curr.r2; } else { chunk = curr; break; } } } if (!chunk) return; const atId = chunk.id; const atIdTime = atId.time; const atIdSid = atId.sid; const atSpan = chunk.span; if (atIdSid !== afterSid) return; if (afterTime < atIdTime) return; const offset = afterTime - atIdTime; if (offset >= atSpan) return; return chunk; } /** * @param id ID of character to start the search from. * @returns Previous ID in the RGA sequence. */ public prevId(id: ITimestampStruct): ITimestampStruct | undefined { let chunk = this.findById(id); Iif (!chunk) return; const time = id.time; if (chunk.id.time < time) return new Timestamp(id.sid, time - 1); chunk = prev(chunk); if (!chunk) return; const prevId = chunk.id; const span = chunk.span; return span > 1 ? new Timestamp(prevId.sid, prevId.time + chunk.span - 1) : prevId; } public spanView(span: ITimespanStruct): T[] { const view: T[] = []; let remaining = span.span; const time = span.time; let chunk = this.findById(span); Iif (!chunk) return view; if (!chunk.del) { if (chunk.span >= remaining + time - chunk.id.time) { const offset = time - chunk.id.time; const end = offset + remaining; const viewChunk = chunk.view().slice(offset, end); view.push(viewChunk); return view; } else { const offset = time - chunk.id.time; const viewChunk = chunk.view().slice(offset, span.span); remaining -= chunk.span - offset; view.push(viewChunk); } } while ((chunk = chunk.s)) { const chunkSpan = chunk.span; if (!chunk.del) { if (chunkSpan > remaining) { const viewChunk = chunk.view().slice(0, remaining); view.push(viewChunk); break; } view.push(chunk.data!); } remaining -= chunkSpan; if (remaining <= 0) break; } return view; } // ---------------------------------------------------------- Splay balancing public splay(chunk: Chunk<T>): void { const p = chunk.p; if (!p) return; const pp = p.p; const l2 = p.l === chunk; if (!pp) { if (l2) rSplay(chunk, p); else lSplay(chunk, p); this.root = chunk; updateLenOne(p); updateLenOneLive(chunk); return; } const l1 = pp.l === p; if (l1) { if (l2) { this.root = llSplay(this.root!, chunk, p, pp); } else { this.root = lrSplay(this.root!, chunk, p, pp); } } else { if (l2) { this.root = rlSplay(this.root!, chunk, p, pp); } else { this.root = rrSplay(this.root!, chunk, p, pp); } } updateLenOne(pp); updateLenOne(p); updateLenOneLive(chunk); this.splay(chunk); } // ---------------------------------------------------------- Export / Import public iterator(): () => Chunk<T> | undefined { let curr = this.first(); return () => { const res = curr; if (curr) curr = next(curr); return res; }; } public ingest(size: number, next: () => Chunk<T>): void { if (size < 1) return; const splitLeftChunks = new Map<string, Chunk<T>>(); this.root = this._ingest(size, () => { const chunk = next(); const id = chunk.id; const key = id.sid + '.' + id.time; const split = splitLeftChunks.get(key); if (split) { split.s = chunk; splitLeftChunks.delete(key); } const nextStampAfterSpan = tick(id, chunk.span); splitLeftChunks.set(nextStampAfterSpan.sid + '.' + nextStampAfterSpan.time, chunk); return chunk; }); } private _ingest(size: number, next: () => Chunk<T>): Chunk<T> { const leftSize = size >> 1; const rightSize = size - leftSize - 1; const c1 = leftSize > 0 ? this._ingest(leftSize, next) : undefined; const c2 = next(); if (c1) { c2.l = c1; c1.p = c2; } const c3 = rightSize > 0 ? this._ingest(rightSize, next) : undefined; if (c3) { c2.r = c3; c3.p = c2; } updateLenOne(c2); // TODO: perf: splay only nodes with hight clock values and which are not tombstones? this.insertId(c2); return c2; } // ---------------------------------------------------------------- Printable protected toStringName(): string { return 'AbstractRga'; } public toString(tab: string = ''): string { const view = this.view(); let value = ''; if (isUint8Array(view)) value += ` { ${printOctets(view) || '∅'} }`; else if (typeof view === 'string') value += `{ ${view.length > 32 ? JSON.stringify(view.substring(0, 32)) + ' …' : JSON.stringify(view)} }`; const header = `${this.toStringName()} ${printTs(this.id)} ${value}`; return header + printTree(tab, [(tab) => (this.root ? this.printChunk(tab, this.root) : '∅')]); } protected printChunk(tab: string, chunk: Chunk<T>): string { return ( this.formatChunk(chunk) + printBinary(tab, [ chunk.l ? (tab) => this.printChunk(tab, chunk.l!) : null, chunk.r ? (tab) => this.printChunk(tab, chunk.r!) : null, ]) ); } protected formatChunk(chunk: Chunk<T>): string { const id = printTs(chunk.id); let str = `chunk ${id}:${chunk.span} .${chunk.len}.`; if (chunk.del) str += ` [${chunk.span}]`; else { if (isUint8Array(chunk.data)) str += ` { ${printOctets(chunk.data) || '∅'} }`; else if (typeof chunk.data === 'string') { const data = chunk.data.length > 32 ? JSON.stringify(chunk.data.substring(0, 32)) + ' …' : JSON.stringify(chunk.data); str += ` { ${data} }`; } } return str; } } |